Remothered Broken Porcelain
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Jennifer proceeds into the basement of the inn, where she finds a secret Phenoxyl laboratory. There, she learns that there an individual called a "Mother Acherontia" with the unique gift of being able to control those infected with Phenoxyl through telepathic and hypnotic means, creating a collective consciousness among the hypnotized infected. However, there is a risk that the control may backfire and the leader's own mind is absorbed into the collective consciousness through a process called a "fracture/porcelain phase", causing it to go out of control and having all of the infected fall into an endless hypnotic loop of repetition. She also learns Stefano and Wyman were responsible for directing Linn to burn down the Cristo Morente convent, fearing that Gloria Ashmann, Stefano's younger sister, would seize control of the infected away from them. However, Gloria was able to escape and Wyman was made the scapegoat of the Phenoxyl experiments, forcing him to fake his own death and hide in the Ashmann Inn. Elisa is revealed to be Gloria, who survived the fire at the convent two years prior and worked at the hotel under an alias.
Remothered: Broken Porcelain should have been a good game but instead ends up as one of the year's biggest disappointments. The great soundtrack and atmosphere can't save it from terribly broken enemy A.I., an overly complicated and confusing story, and the plethora of bugs and glitches that plague the title. This final release is here, but it feels like Broken Porcelain needed at least six more months of development time.
I can only hope that this review finds someone who is about to make the mistake of playing Remothered: Broken Porcelain and wards them off from wasting hours of their time trying to fight against sloppy AI, broken collision, and terrible gameplay mechanics to check out what story there is to be found here. 59ce067264